IRINA CHERNOVA | Portfolio
You’ve stumbled upon a portfolio of a highly motivated game programmer. My name is Irina Chernova. Can I show you what I’ve been working on for the last few years?
About Me
Hi! My name is Irina Chernova. I am an aspiring and highly motivated game programmer who is soon to graduate from the Technical University of Munich and eager to join the video game industry. I have a 1+ year experience working as a Unity Developer. Over the course of my studies and career, I have been involved in the development of several projects, including mobile, PC, and VR games. My strengths are creativity, problem-solving, and the ability to learn new things quickly on my own. I love working in a team with people from different backgrounds and cultures. In my spare time, I play games, travel, and read modern classics.
Projects
Maze (Unity, C#)
3
Maze is a third-person action-adventure game where player finds himself in a spooky, mysterious castle. The goal of the game is to find the lady of your heart in the most dangerous and challenging maze.
Project Responsibilities
Main Roles: Gameplay Programmer, Level Designer
EIPortal (Unity, C#)
2
EIPortal tells a history of the Elbphilarmonie. The building was destroyed during the World War II. But you are facing a critical mission to save a historic building from destruction. Your task is to deactivate all the bombs in the area before they explode. If you complete the task, the building will remain unchanged. Otherwise, you will have an opportunity to look at the reconstructed building.
Project Responsibilities
Main Roles: Level Designer, Gameplay Programmer
Little Lärri (Android Studio, Java)
4
Little Lärri is a social mobile game created in Android Studio. The game focuses on taking care of your creature by supplying it with resources. Resources are collected in different spots in your city. If you don't have enough resources of a particular type - trade them with other users!
Project Responsibilities
Main Roles: Gameplay Programmer, Game Artist
Mindcraft (Unity, C#)
3
Mindcraft aims to create a gamified virtual learning platform. The main goal of the project is to develop soft skills in the workplace. The training includes watching various workplace scenarios and completing a questionnaire. Participants are asked to identify which behaviour in the scenarios is inappropriate.
Project Responsibilities
Main Roles: Gameplay Programmer, Animator
In Pogress: Revenge (Unity, C#)
Personal Project
Revenge is a third-person action-adventure game. The game focuses on a one playable character, Jess, who is out for revenge. Old enemies of the people - dragons, attacked the village and killed most of her relatives. Will she find the monster's lair or follow her family's fate?